Nvidia Corp. Computer Hardware 2 Manual de usuario Pagina 62

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Using the OpenGL Extensions
This chapter explains how to use the OpenGL extensions supported by the
NVIDIA driver for accomplishing frame synchronization of applications.
Frame Synchronization Using the OpenGL Extensions explains the principles
behind swap groups, and describes the OpenGL extensions to use to
control frame lock and swap sync functions.
OpenGL Extensions details the API calls for the extensions.
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